| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CCProxy_h |
| #define CCProxy_h |
| |
| #include "IntRect.h" |
| #include <public/WebCompositorOutputSurface.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/PassOwnPtr.h> |
| #include <wtf/PassRefPtr.h> |
| |
| namespace cc { |
| |
| class CCThread; |
| struct CCRenderingStats; |
| struct RendererCapabilities; |
| |
| // Abstract class responsible for proxying commands from the main-thread side of |
| // the compositor over to the compositor implementation. |
| class CCProxy { |
| WTF_MAKE_NONCOPYABLE(CCProxy); |
| public: |
| static void setMainThread(CCThread*); |
| static CCThread* mainThread(); |
| |
| static bool hasImplThread(); |
| static void setImplThread(CCThread*); |
| static CCThread* implThread(); |
| |
| // Returns 0 if the current thread is neither the main thread nor the impl thread. |
| static CCThread* currentThread(); |
| |
| virtual ~CCProxy(); |
| |
| virtual bool compositeAndReadback(void *pixels, const IntRect&) = 0; |
| |
| virtual void startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double durationSec) = 0; |
| |
| virtual void finishAllRendering() = 0; |
| |
| virtual bool isStarted() const = 0; |
| |
| // Attempts to initialize a context to use for rendering. Returns false if the context could not be created. |
| // The context will not be used and no frames may be produced until initializeRenderer() is called. |
| virtual bool initializeContext() = 0; |
| |
| // Indicates that the compositing surface associated with our context is ready to use. |
| virtual void setSurfaceReady() = 0; |
| |
| virtual void setVisible(bool) = 0; |
| |
| // Attempts to initialize the layer renderer. Returns false if the context isn't usable for compositing. |
| virtual bool initializeRenderer() = 0; |
| |
| // Attempts to recreate the context and layer renderer after a context lost. Returns false if the renderer couldn't be |
| // reinitialized. |
| virtual bool recreateContext() = 0; |
| |
| virtual void implSideRenderingStats(CCRenderingStats&) = 0; |
| |
| virtual const RendererCapabilities& rendererCapabilities() const = 0; |
| |
| virtual void setNeedsAnimate() = 0; |
| virtual void setNeedsCommit() = 0; |
| virtual void setNeedsRedraw() = 0; |
| |
| virtual void didAddAnimation() = 0; |
| |
| virtual bool commitRequested() const = 0; |
| |
| virtual void start() = 0; // Must be called before using the proxy. |
| virtual void stop() = 0; // Must be called before deleting the proxy. |
| |
| // Forces 3D commands on all contexts to wait for all previous SwapBuffers to finish before executing in the GPU |
| // process. |
| virtual void forceSerializeOnSwapBuffers() = 0; |
| |
| // Maximum number of sub-region texture updates supported for each commit. |
| virtual size_t maxPartialTextureUpdates() const = 0; |
| |
| virtual void acquireLayerTextures() = 0; |
| |
| // Debug hooks |
| #ifndef NDEBUG |
| static bool isMainThread(); |
| static bool isImplThread(); |
| static bool isMainThreadBlocked(); |
| static void setMainThreadBlocked(bool); |
| #endif |
| |
| // Testing hooks |
| virtual void loseContext() = 0; |
| |
| #ifndef NDEBUG |
| static void setCurrentThreadIsImplThread(bool); |
| #endif |
| |
| protected: |
| CCProxy(); |
| friend class DebugScopedSetImplThread; |
| friend class DebugScopedSetMainThreadBlocked; |
| }; |
| |
| class DebugScopedSetMainThreadBlocked { |
| public: |
| DebugScopedSetMainThreadBlocked() |
| { |
| #if !ASSERT_DISABLED |
| ASSERT(!CCProxy::isMainThreadBlocked()); |
| CCProxy::setMainThreadBlocked(true); |
| #endif |
| } |
| ~DebugScopedSetMainThreadBlocked() |
| { |
| #if !ASSERT_DISABLED |
| ASSERT(CCProxy::isMainThreadBlocked()); |
| CCProxy::setMainThreadBlocked(false); |
| #endif |
| } |
| }; |
| |
| } |
| |
| #endif |