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// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ImageLayerChromium_h
#define ImageLayerChromium_h
#if USE(ACCELERATED_COMPOSITING)
#include "ContentLayerChromium.h"
#include "SkBitmap.h"
namespace cc {
class ImageLayerTextureUpdater;
// A Layer that contains only an Image element.
class ImageLayerChromium : public TiledLayerChromium {
public:
static PassRefPtr<ImageLayerChromium> create();
virtual ~ImageLayerChromium();
virtual bool drawsContent() const OVERRIDE;
virtual void setTexturePriorities(const CCPriorityCalculator&) OVERRIDE;
virtual void update(CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingStats&) OVERRIDE;
virtual bool needsContentsScale() const OVERRIDE;
void setBitmap(const SkBitmap& image);
private:
ImageLayerChromium();
void setTilingOption(TilingOption);
virtual LayerTextureUpdater* textureUpdater() const OVERRIDE;
virtual void createTextureUpdaterIfNeeded() OVERRIDE;
virtual IntSize contentBounds() const OVERRIDE;
SkBitmap m_bitmap;
RefPtr<ImageLayerTextureUpdater> m_textureUpdater;
};
}
#endif // USE(ACCELERATED_COMPOSITING)
#endif